Providing video on demand (VoD) service over the Internet in a
scalable way is a challenging problem. In this paper, we propose
P2Cast - an architecture that uses a peer-to-peer approach to
cooperatively stream video using
patching techniques, while
only relying on unicast connections among peers. We address the
following two key technical issues in P2Cast: (1) constructing an
application overlay appropriate for streaming; and (2) providing
continuous stream playback (without glitches) in the face of
disruption from an early departing client. Our simulation
experiments show that P2Cast can serve many more clients than
traditional client-server unicast service, and that it generally
out-performs multicast-based patching if clients can cache more
than
of a stream's initial portion. We
handle disruptions by delaying the start of playback and
applying the shifted forwarding technique. A threshold on the
length of time during which arriving clients are served in a
single session in P2Cast serves as a knob to adjust the
balance between the scalability and the clients' viewing
quality in P2Cast.
C.2.4Computer-Communication NetworksDistributed
Systems[Distributed applications] Algorithm, Performance, Design,
Experimentation Video on-demand service, Peer-to-peer networks,
Patching, Performance evaluation